Noor Syamilah Zakaria, M. Iqbal Saripan, Alyani Ismail and Neerushah Subarimaniam

Keywords: EthoshuntTM, ethıcs education, learning method, gamification, mobile application

Abstract: Ethics is a set of moral principles that guides individuals’ behaviors. The nature of  ethics education is perplexing and requires ethical competencies to navigate ethical quandaries  specifically in gray areas. Furthermore, ethics education training program is often recasted as a  venue to ‘learn the rules’ and it seems uninteresting. Therefore, there is an urgency to  complement existing face-to-face method with more immersive and experiential-based teaching  and learning method. A prototype called EthoshuntTM is developed to be utilized as an innovative approach in ethics education. It is a gamification-based mobile application integrated with  elements of game functionality, mechanics, and dynamics to charter the students with learning  outcomes, digitally. A survey was conducted among undergraduate students enrolled in ethics  education course to examine the relationship between positive emotions, ethical competency, user  experience, and mobile application usability. The researchers found strong positive relationship  between user experience and mobile application usability, followed by ethical competency and  mobile application usability. These findings uncovered positive impact of gamification on  students’ engagement in learning ethics education. On the contrary, EthoshuntTM offers  opportunities to educators to promote technology-enhanced pedagogies, increase authentic  student-educator interaction, and make learning enjoyable while maximizing acquisition of  ethics-related knowledge. The meaningul learning flow of EthoshuntTM, from achievement to  infinite play would transform cut and dry ethics education course into meaningful contents.  EthoshuntTM offers an interdisciplinary future; and concomitantly, would fulfill the current digital  transformation trends in education.

Leave a Reply

Your email address will not be published. Required fields are marked *