5 DIDIK MODEL FOR STUDENT CLUB ACTIVITIES

Azura Ishak, Siti Fadzilah Mat Noor, Amirah Ismail and Zurina Muda

Keywords: Soft skills, student, club, activity, higher education 

Abstract: Soft skills are important for students in higher education to be more competent, innovative, creative, competitive, and highly confident in facing the challenges in the real world. Moreover, it impacts high job marketability when they graduate later. There are seven soft skills stated by the Ministry of Higher Education (MOHE) such as communication, teamwork, entrepreneurship, leadership, moral and professional ethics, continuous learning, and information management and the two last ones are critical thinking and problem-solving. Therefore, preparation as a student to improve these soft skills is important when being in higher learning institutions. The platform of the club or the student association is suitable for them to carry out appropriate activities to improve their soft skills. However, there are no guidelines that allow them to carry out activities properly to achieve soft skills goals. Thus, this project is to propose a guideline framework of the 5 DIDIK model for the implementation of student club activities based on soft skills, to adapt the 5 DIDIK model in the implementation of student club activities, and to identify the level of soft skills of students before and after the implementation of the 5 DIDIK model adaptation in student club activities. The 5 DIDIK model is a short form of Fundraising (Penjanaan Dana), Interaction Relationship (Jalinan Interaksi), Digital Skills (Kemahiran Digital), Industrial Network (Jaringan Industri), and Community Service (Khidmat Komuniti). This model is designed and developed based on the ADDIE model which includes the phase of analysis, design, development, implementation, and evaluation. Adaptation of the 5 DIDIK model in the implementation of student activities can improve students’ soft skills. The results of the pre and post-survey have shown that the soft skills of 57 members of the Interactive Multimedia Club (IMeC), Faculty of Information Science and Technology Universiti Kebangsaan Malaysia (UKM) increased after conducting community activities based on model 5 DIDIK.

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